J. Lux

First name
J.
Last name
Lux
Lux, J., & Budke, A. (2022). Die Funktion einer Stadt erleben. Mit Spielen fachliche und mediale Kompetenzen fördern. Praxis Geographie, 11-15.
Lux, J., Budke, A., & Guardiola, E. (2021). Games Versus Reality? How Game Designers Deal with Current Topics of Geography Education. Multimodal Technologies And Interaction, 5(11), 1-26. https://doi.org/10.3390/mti5110070
Czauderna, A., Guardiola, E., Lux, J., & Budke, A. (2021). How insights into commercial games can improve the design of educational games on complex societal problems. 15Th European Conference On Games Based Learning: Ecgbl, Academic Conferences And Publishing International, pp. 170-177. https://doi.org/10.34190/GBL.21.119
Lux, J., Czauderna, A., Guardiola, E., & Budke, A. (2021). Guidelines for the design of (educational) digital games on complex societal issues. https://doi.org/https://doi.org/10.31235/osf.io/9fq4u
Lux, J., & Budke, A. (2020). Alles nur ein Spiel? Geographisches Fachwissen zu aktuellen gesellschaftlichen Herausforderungen in digitalen Spielen. Gw-Unterricht, 160(4), 22-36. https://doi.org/10.1553/gw-unterricht160s22
Lux, J., & Budke, A. (2020). Playing with Complex Systems? The Potential to Gain Geographical System Competence through Digital Gaming. Education Sciences, 10(5). https://doi.org/10.3390/educsci10050130
Lux, J., & Budke, A. (2020). Playing with Complex Systems? The Potential to Gain Geographical System Competence through Digital Gaming. Education Sciences, 10(5). https://doi.org/10.3390/educsci10050130
Lux, J., & Budke, A. (2020). Playing with Complex Systems? The Potential to Gain Geographical System Competence through Digital Gaming. Education Sciences, 10(5). https://doi.org/doi:10.3390/educsci10050130
Lux, J., & Budke, A. (2020). Alles nur ein Spiel? Geographisches Fachwissen zu aktuellen gesellschaftlichen Herausforderungen in digitalen Spielen. Gw-Unterricht, 160(4), 22-36. https://doi.org/ https://doi.org/10.1553/gw-unterricht160s22