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Veranstaltungen Bildungsserver

Erasmus+ im Schulbereich: Europäische Konferenz: »Skills for Future – Schools for Future«

16 hours 41 minutes ago
27.04.2026. Bildung ist in einer sich wandelnden Welt essenziell, um junge Menschen auf die Zukunft vorzubereiten. Die Fachtagung „Skills for Future – Schools for Future“ zeigt, wie Schulentwicklung durch Erasmus+ neue Impulse erhalten kann. Im Fokus der englischsprachigen Konferenz, die vom 27. bis 29. April 2026 in Frankfurt am Main stattfindet, steht die Frage, wie sich Schulen mit dem Programm Erasmus+ weiterentwickeln können. Die Tagung greift die EU-Strategie „Union of Skills“ auf und richtet sich an Schulleitungen und pädagogisches Personal allgemeinbildender Schulen, die mit Schulentwicklung befasst sind. Anmeldeschluss: Bewerbungen für die Teilnahme sind bis 25. Januar 2026 möglich. Veranstalter: Nationale Agentur Erasmus+ Schulbildung im PAD in Kooperation mit den Nationalen Agenturen aus Belgien (BE02), Dänemark und den Niederlanden . Link: https://erasmusplus.schule/termine/termin/3690/ .

Schreiben und Lesen in der Pflege - kurz erklärt

17 hours 22 minutes ago
25.11.2025. Im digitalen Training "Schreiben und Lesen in der Pflege" können (angehende) Pflegekräfte anhand von authentischen Beispielen aus dem Pflegealltag den Umgang mit wesentlichen Dokumenten wie Protokollen, Schichteinträgen und Pflegeplänen trainieren. Der Schwerpunkt liegt dabei auf dem Textverständnis, einschlägigen Formulierungen und dem Pflegefachwortschatz. Auf diese Weise lernen sie, schriftliche Aufgaben im beruflichen Alltag souverän zu meistern. Das Lernen erfolgt handlungsorientiert anhand von szenisch aufbereiteten, typischen Arbeitssituationen und -aufgaben. In der Schulung lernen Sie die wichtigsten Funktionen des digitalen Trainings kennen. Veranstalter: Deutscher Volkshochschul-Verband (DVV) e.V.. Link: https://www.alphadekade.de/SharedDocs/Termine/DE/termine/2025/schreiben_lese_pflege_november.html?nn=791440 .

LJUBLJANA 2026 - 24. Europäische Konferenz für Alphabetisierung

17 hours 27 minutes ago
06.07.2026. Die 24. Europäische Konferenz über Alphabetisierung wird gemeinsam von der slowenischen Reading Badge Society (Društvo Bralna značka Slovenije – ZPMS) und der Föderation europäischer Alphabetisierungsverbände (FELA) mit Unterstützung lokaler und nationaler Partner organisiert. Es wird vom 6. bis 8. Juli 2026 in Ljubljana, Slowenien, stattfinden. Pädagogen, Bibliothekare, Akademiker, Autoren, Forscher, Sonderpädagogen und alle anderen, die im Bereich der Alphabetisierung arbeiten, werden eingeladen, sich der internationalen Gemeinschaft in Ljubljana anzuschließen, um an formellen und informellen Diskussionen, Panels und Workshops teilzunehmen. Veranstalter:  Federation of European Literacy Associations (FELA). Link: https://www.literacyeurope.org/ljubljana-2026/ .

Online-Lesung: Der Holzwurm wohnt im Schaukelstuhl

1 day 13 hours ago
12.12.2025. Michael Augustin liest aus seinen Tiergedichten für Kinder und für Leute, die mal Kinder waren, und natürlich auch für beliebte Haustiere wie Hunde, Flöhe, Hamster, Katzen, Spinnen, Schildkröten, Papageien, Fledermäuse, Meerschweinchen, Kellerasseln, Zierfische, Elefanten und so weiter. Die Teilnahme ist kostenlos. Es wird um eine vorherige Anmeldung gebeten. Veranstalter: Landesfachstelle Michaelsbund. Link: https://www.michaelsbund.de/medienhaus/veranstaltungen/#calendar-e04531c5-8cd3-450b-882e-c67ad41bb478-event-1a745eaa-7cf6-45df-b28a-6e0c18792f28 .

Sonja Danowskis poetische Bilderbuchwelten

1 day 14 hours ago
03.12.2025. Die in Berlin lebende Künstlerin Sonja Danowskis öffnet mit ihren Arbeiten, in beziehungsvollem Zusammenwirken von Texten und Bildern, den Blick auf und in außergewöhnliche Räume. Ihre ästhetisch herausragende Bilderbuchkunst genießt international hohes Ansehen. Im Rahmen der LesArt-Ausstellung mit Originalen der Künstlerin nähern sich die Teilnehmer an der Seite von Kathrin Buchmann und Annette Wostrak ausgewählten Bilderbüchern Sonja Danowskis, in denen menschliche Beziehungen, Ängste, Sorgen, Respekt und Verständnis eine wichtige Rolle spielen. Methoden wie Bildbetrachtung und -beschreibung, das Erfinden von Geschichten, der Einsatz von Lyrik oder die künstlerische Annäherung durch Zeichnen werden vorgestellt und erprobt. Anerkannt im Rahmen der Weiterbildung „Lese- und Literaturpädagogik“ (BVL), FB Kinder- und Jugendliteratur - M1 Thematische und ästhetische Buchauswahl (max. 5 UE); M2 Künstlerische Ausdrucksformen und kreative Vermittlungsmethoden (max. 5 UE). Veranstalter: Weiterbildungszentrum der Freien Universität Berlin. Link: https://veranstaltung.weiterbildung.fu-berlin.de/Veranstaltung/cmx67347f38810b1.html .

Wort und Bild Hand in Hand – Bilderbuch in Geschichte und kreativer Literaturvermittlung

1 day 14 hours ago
06.12.2025. Bilder verstehen, Geschichten konstruieren… Der bewusste und spielerische Umgang mit allen Formen der Bildsymbolik öffnet Türen in die Lese- und Schriftkultur und ist ein wesentlicher Teil erfolgreicher literaturpädagogischer Arbeit. Im Workshop werden neue und bewährte Zugänge zu Illustrationen gemeinsam erprobt – und vielseitige Methoden zur optischen Wahrnehmung vorgestellt. Kritisches Hinschauen und Augen-Öffnen für bekannte und neue Bilderbücher verknüpft sich mit konkreten Ideen und Konzepten zur einfachen spielerischen Umsetzung. Ziel ist es, Bildzugänge kennenzulernen und ästhetische Kriterien für die eigene Betrachtung und für die literaturpädagogische Arbeit zu erwerben. Die Teilnahme am Seminar kostet 100€. Anmeldungen bitte an info@literatur-paedagogik.de snden. Veranstalter: Akademie für literale und mediale Bildung. Link: https://literatur-paedagogik.de/wort-und-bild-hand-in-hand-bilderbuch-in-geschichte-und-kreativer-literaturvermittlung/ .

Wort und Bild Hand in Hand – Bilderbuch in Geschichte und kreativer Literaturvermittlung

1 day 16 hours ago
06.12.2025. Bilder verstehen, Geschichten konstruieren… Der bewusste und spielerische Umgang mit allen Formen der Bildsymbolik öffnet Türen in die Lese- und Schriftkultur und ist ein wesentlicher Teil erfolgreicher literaturpädagogischer Arbeit. Im Workshop werden neue und bewährte Zugänge zu Illustrationen gemeinsam erprobt – und vielseitige Methoden zur optischen Wahrnehmung vorgestellt. Kritisches Hinschauen und Augen-Öffnen für bekannte und neue Bilderbücher verknüpft sich mit konkreten Ideen und Konzepten zur einfachen spielerischen Umsetzung. Ziel ist es, Bildzugänge kennenzulernen und ästhetische Kriterien für die eigene Betrachtung und für die literaturpädagogische Arbeit zu erwerben. Die Teilnahme am Seminar kostet 100€. Anmeldungen bitte an info@literatur-paedagogik.de snden. Veranstalter: Akademie für literale und mediale Bildung. Link: https://literatur-paedagogik.de/wort-und-bild-hand-in-hand-bilderbuch-in-geschichte-und-kreativer-literaturvermittlung/ .

Jura Slam 2025 Finale - JurFuture

2 days 11 hours ago
18.11.2025. Am 18. November 2025 fand das große DAV Jura-Slam Finale 2025 im Club SO36 statt! Svenja K., Referendarin aus Hamburg gewinnt mit ihrem Slamtext „Von Meuchelmordfantasien und Organversagensängsten“ sehr verdient den ersten Platz im Finale des DAV Jura-Slam 2025. Mit ihrem packenden Text, gespickt voller Realität, Fantasie, Spannung und Humor begeisterte Svenja das tobende Publikum. Alina Habert von den kiezpoeten moderierte den Abend gekonnt mit Charme und Professionalität und führte das Publikum durch sieben Wettbewerbsbeiträge aus Bielefeld, Hamburg, Berlin, Freiburg, Greifswald, Köln und Leipzig. Ein toller Abend für ein erneut begeistert applaudierendes Jura-Slam Publikum im SO36. Freut euch auf die Fortsetzung des Wettbewerbes und das nächste Finale am 17. November 2026! Veranstalter: Deutscher Anwaltverein e.V.. Link: https://jurfuture-dav.de/jura-slam/ .

Traumatische Reaktionen verstehen - Handlungsideen für Schule entwickeln

4 days 3 hours ago
10.12.2025. Wie können Sozialpädagogen traumasensibel mit betroffenen Schülern und Schülerinnen umgehen? Welche Handlungsoptionen haben Lehrkräfte? Und wie kann Schule ein sicherer Ort sein und Schülern sowie Schülerinnen helfen, in Balance zu kommen? Diese Fragen werden im 3. Teil der Impulsreihe gemeinsam mit der Traumapädagogin Regina Miehling behandelt. Veranstalter: Deutsches Schulportal der Robert Bosch Stiftung. Link: https://campus.deutsches-schulportal.de/event/755 .

Fake News, Desinformation und KI – erkennen, verstehen & im Unterricht thematisieren

4 days 3 hours ago
09.12.2025. Zeitgemäße Bildung beinhaltet unter anderem auch kritisches Denken, allgemeine Medienkompetenz und das Erkennen von Desinformation. Dieser Vortrag beleuchtet das vielfältige Auftreten von Desinformation, bietet Unterstützung beim Erkennen und zeigt Beispiele, wie Desinformation sowohl rezeptiv als auch produktiv im Unterricht thematisiert werden kann. Veranstalter: Deutsches Schulportal der Robert Bosch Stiftung. Link: https://campus.deutsches-schulportal.de/event/791 .

Basiskompetenzen als Schlüssel zu wirksamer Bildung

4 days 3 hours ago
08.12.2025. Viele Schulen stehen vor ähnlichen Herausforderungen: heterogene Schülerschaft, sinkende Lernergebnisse und wachsende Zeitnot. Der innovative Ansatz der Gebrüder-Grimm-Schule mit dem Leitgedanken „Reduzieren durch Priorisieren und Digitalisieren“ schafft Raum für das Wesentliche: die Stärkung von Basiskompetenzen, problemorientiertes Lernen und eine Kultur der Wertschätzung. Ein inspirierender und praxisnaher Impuls über die Vision einer wirksamen Bildung im 21. Jahrhundert. Veranstalter: Deutsches Schulportal der Robert Bosch Stiftung. Link: https://campus.deutsches-schulportal.de/event/776 .

Individualisierung in Schule verankern

4 days 4 hours ago
27.11.2025. Im Workshop erkunden wir systemische Ansätze für individualisiertes Lernen wie Studienzeiten oder Deeper Learning und deren Einfluss auf Schulstruktur, Teamarbeit und Personal. Zudem entwickeln wir Strategien zur nachhaltigen Veränderung im Kollegium – mit Fokus auf Beteiligung, Transparenz und gemeinsamer Verantwortung. Ziel ist eine zukunftsorientierte Schulentwicklung mit konkreten Umsetzungsideen. Veranstalter: Deutsches Schulportal der Robert Bosch Stidtung . Link: https://campus.deutsches-schulportal.de/event/672 .

Mehrsprachigkeit in Schule: Umgang mit großer Sprachenvielfalt in der Klasse

4 days 4 hours ago
04.12.2025. Die Veranstaltungsreihe thematisiert, wie Mehrsprachigkeit von Schüler:innen im Unterricht als Ressource genutzt werden kann. Sie besteht aus einem Impuls und zwei Workshops. Der Impuls richtet sich an Interessierte aus Unterrichts-/Schulpraxis und Bildungsadministration. Die beiden aufbauenden Workshops richten sich an Lehr- und pädagogische Fachkräfte, die ihren Unterricht mehrsprachig gestalten möchten. Veranstalter: Robert Bosch Stiftung. Link: https://campus.deutsches-schulportal.de/event/718 .

KONFERENZ BILDUNG DIGITALISIERUNG 2027

4 days 4 hours ago
28.04.2027. Das Forum Bildung Digitalisierung lädt am 28. und 29. April 2027 zur zehnten Konferenz Bildung Digitalisierung (KonfBD) ein. Die Leitkonferenz für Schule in der Kultur der Digitalität ist eine Plattform für alle Akteure aus Schulpraxis, Politik, Verwaltung, Wissenschaft, Wirtschaft und Zivilgesellschaft in Deutschland, Österreich und der Schweiz. Sie bietet einen Raum für Austausch und Vernetzung, macht zukunftsorientierte Good Practices sichtbar, stärkt ihren Transfer in die Breite des Schulsystems und setzt wegweisende Impulse für die Transformation von Schule. Die Konferenz Bildung Digitalisierung 2027 (KonfBD27) findet als Präsenzveranstaltung in Berlin statt. Weitere Informationen zur KonfBD27 veröffentlichen wir im Frühjahr 2026. Veranstalter: Forum Bildung Digitalisierung. Link: https://www.forumbd.de/veranstaltungen/konfbd27/ .

Alle dabei? Organisationsentwicklung & sozial-ökologische Transformation

4 days 4 hours ago
28.02.2026. „Walking the talk“ – Worten Taten folgen lassen. Hört sich leicht an, ist es aber nicht. Lebensweisen, Strukturen und Praktiken, die globale Ausbeutungsverhältnisse und Krisen mitverursachen, sind in Organisationen aktiv. Von Arbeitszeit bis Zielgruppen – wo und wie anfangen, um eigene Strukturen und Organisationskultur umzubauen? Welche Voraussetzung braucht es? Wer wird wie wahrgenommen? Wie Überforderung vermeiden? Sind Konzepte, wie der so genannte „Whole Institution Approach“ , hilfreich? Sulca und Christoph sprechen aus ihrer Perspektive zum machtkritischen Prozess im Konzeptwerk und darüber hinaus über diese Fragen. Die Veranstaltung dient auch als Ort des Erfahrungsaustauschs. Veranstalter: Konzeptwerk Neue Ökonomie. Link: https://konzeptwerk-neue-oekonomie.org/termin/alle-dabei-organisationsentwicklung-sozial-oekologische-transformation/ .

Social Media? Miteinander statt übereinander reden

4 days 4 hours ago
03.03.2026. Gemeinsam nähern sich die Teilnehmenden dem oft sperrigen Thema Datenschutz auf praxisnahe und spielerische Weise. Anhand alltagsnaher Beispiele wird beleuchtet, wie das Wissen über Social-Media-Mechanismen die Nutzung bewusster und selbstbestimmter machen kann – und wie dadurch mehr Kontrolle über die eigenen Daten gewonnen werden kann. Veranstalter: JFF-Institut für Medienpädagogik in Forschung und Praxis. Link: https://www.jff.de/veranstaltungen/aktuelle-veranstaltungen/details/social-media-miteinander-statt-uebereinander-reden .

Präsentation "Kompass: KI und Kompetenz 2025"

4 days 5 hours ago
09.12.2025. Binnen der letzten zwei Jahre hat sich die Vorstellung der Bevölkerung von KI grundlegend verändert: Während vor zwei Jahren KI für Robotik stand, verbinden heute die meisten Menschen Chatbots und KI-generierte Medieninhalte mit KI. Unterschiede in der Einstellung und in der Medienkompetenz zu KI weisen darauf hin, dass ein Digitalkompetenz-Gap weiterhin besteht. 2025 hat Digitales Deutschland die deutschsprachige Bevölkerung ab 12 Jahren zum dritten Mal nach ihren Kompetenzen, Einstellungen zu und Handeln mit Digitalen Medien und insbesondere mit Künstlicher Intelligenz befragt. Der vom Bundesministerium für Bildung, Familie, Senioren, Frauen und Jugend (BMBFSFJ) geförderte Kompass: Künstliche Intelligenz und Kompetenz belegt, dass die Bevölkerung in Deutschland zwar den hohen Stellenwert von Medien- und Datenkompetenz anerkennt, jedoch viele Menschen über unzureichende Fähigkeiten in diesem Bereich verfügen. Veranstalter: JFF - BMBFSFJ. Link: https://www.jff.de/veranstaltungen/aktuelle-veranstaltungen/details/praesentation-kompass-ki-und-kompetenz-2025 .

Online-Fortbildung zu medienpädagogischen Leitlinien von ACT ON!

4 days 5 hours ago
05.12.2025. Aufgabe von pädagogischen Fachkräften ist es, Kinder und Jugendliche in ihrer Mediennutzung zu begleiten. Auch und gerade für (pädagogische) Teams in Einrichtungen der Kinder- und Jugendhilfe ergeben sich spannende Möglichkeiten sie dabei zu unterstützen, einen selbstbestimmten, sicheren und gesunden Umgang mit Medien zu finden und an einer digitalisierten Welt teilzuhaben. Bei der Umsetzung stellen sich viele Fragen: Wer ist ansprechbar? Wie können wir im Team eine gemeinsame Haltung entwickeln? Wie thematisieren wir mit unserer Zielgruppe Medien? Und wie erweitern wir unsere Expertise in diesem Themenfeld? Die medienpädagogischen Leitlinien von ACT ON! bieten einen praxisnahen Einstieg, wie entsprechende Ansätze in Einrichtungen der Kinder- und Jugendhilfe verankert werden können. Im zweistündigen Online-Seminar stellt das Projektteam von ACT ON! diese Leitlinien Schritt für Schritt vor, damit Sie diese anschließend in Ihrer pädagogischen Praxis gezielt einsetzen können. Gemeinsam werden einzelne niedrigschwellige medienpädagogische Methoden ausprobiert und Raum für Fragen und Austausch geboten. Veranstalter: JFF - Institut für Medienpädagogik in Forschung und Praxis & ACT ON!. Link: https://www.jff.de/veranstaltungen/aktuelle-veranstaltungen/details/online-fortbildung-zu-medienpaedagogischen-leitlinien-von-act-on-051225 .

Online-Seminar „Digitale Mündigkeit“

4 days 5 hours ago
02.12.2025. Viele Menschen haben das Gefühl, ständig Technik zu benutzen, aber nicht wirklich zu verstehen, was dabei passiert. Passwörter wirken auf zahlreiche Personen eher lästig als sinnvoll. Digitale Geräte sollen das Leben erleichtern, nehmen jedoch häufig Entscheidungen ab – und damit auch Selbstbestimmung. Digitale Mündigkeit bedeutet, diese Verantwortung zurückzuholen. Nicht durch Fachwissen, sondern durch Haltung: Menschen möchten verstehen und verantworten können, was sie tun. Genau dort setzt die Veranstaltung an.Im Seminar wird über digitale Selbstbestimmung gesprochen und es wird ganz praktisch geübt – zum Beispiel, wie Personen sichere Passwörter erstellen und verwalten können, ohne den Verstand oder den Überblick zu verlieren. Es braucht kein Vorwissen – lediglich die Bereitschaft, einen Anfang zu machen. Veranstalter: JFF-Jugend Film Fernsehen e.V. & digitalcourage. Link: https://www.jff.de/veranstaltungen/aktuelle-veranstaltungen/details/online-seminar-digitale-muendigkeit .

Fachtag: Eine App für die Jugend für Bayern?

5 days 2 hours ago
25.11.2025. In ausgewählten Kommunen werden Denkwerkstätten mit jungen Menschen und Fachkräften aus den Bereichen Jugendarbeit, Jugendhilfe, Verwaltung und Schule durchgeführt. In einem kreativen Design Thinking Prozess werden unterschiedliche Szenarien entwickelt und diskutiert, wie eine App für digitale Beteilgung strukturiert und welche Funktionen sie beinhalten könnte. Bei diesem Fachtag wird im intensiven Austausch mit Jugendlichen und Fachkräften die Grundlage für eine potentielle Entwicklung einer Jugendapp für Bayern geschaffen.  Veranstalter: JFF - Institut für Medienpädagogik & BJR - Bayerischer Jugendring . Link: https://www.jff.de/veranstaltungen/aktuelle-veranstaltungen/details/eine-app-fuer-die-jugend-fuer-bayern .

AJET

BJET

Cognition and Instruction

Distance Education

ETR&D

Static, dynamic, or human? The role of slide dynamics and instructor cues in video lectures

1 week 3 days ago
The present study investigated the interplay of cognitive cues and social cues in instructional videos on students’ knowledge acquisition and sense of social presence. 312 preservice teachers took part in the study. Out of these, 238 participants were randomly assigned to one of three experimental groups receiving an asynchronous online video lecture on three research methods topics, featuring either static slides with voiceover (minimal signaling), dynamic slides with voiceover (moderate signaling), or dynamic slides with additional instructor signaling (maximum signaling). 74 participants served as a control group and completed pre- and posttests without attending the course. Perceived difficulty, invested effort, motivation, and notetaking were included as covariates. Dynamic slides did not improve knowledge acquisition compared to static slides. However, instructor signaling enhanced knowledge acquisition when perceived difficulty was high. Furthermore, instructor signaling significantly increased perceptions of social presence for two of the three investigated topics, highlighting the importance of social cues.

Incorporating spirituality and art factors into interdisciplinary tasks: project-based STREAM, STEAM, and STEM approaches

2 weeks 2 days ago
Spirituality and art have been recognized by educators as crucial factors affecting students’ learning outcomes. By taking these two factors into account, this study proposed the project-based STREAM (Science, Technology, Religion, Engineering, Art, and Mathematics) approach to improving students’ learning achievement, 21st-century competencies, computational thinking, and project outcomes in a science course in response to several challenges encountered by conventional STEM education in addressing global issues. A quasi-experimental design was employed, involving 79 participants distributed across three groups: a project-based STEM approach, a project-based STEAM approach, and a project-based STREAM approach. The experimental results showed that students who learned with the STREAM and STEAM approaches performed significantly better on learning achievement, complex problem-solving, creativity, and project quality than those who learned with the STEM approach. Students who learned with the STREAM approach had higher meta-cognition and communication than those who learned with the STEAM and STEM approaches. However, there was no significant difference between students who learned with the STREAM, STEAM, and STEM approaches in the collaboration aspect. Students who learned with the STREAM and STEM approaches had significantly better computational thinking than those who learned with the STEAM approach. Additionally, the integration of the religious aspect cultivated a heightened sense of care for their peers and the environment, as well as respect for differing opinions. The findings could be a valuable reference and provide recommendations for teachers, instructors, and researchers to develop the STREAM curriculum.

How mindful and mindless online searching affects curiosity and information recall

2 weeks 2 days ago
With the advancement of technology and the internet, individuals offload their cognitive demands onto the internet to access information and supplement their cognitive capacity. However, heavy reliance on the internet often produces undesirable consequences such as poor metacognitive judgments and memory retention. This study investigated whether these negative effects can be mitigated by making learners more cognitively mindful of their search activities. A total of 104 undergraduate students were randomly assigned to two conditions. In the thinking-before-googling condition, participants had to first generate or guess answers to three brainstorming questions about modern pentathlon, a topic unfamiliar to most college students, before searching to find answers to 15 more specific problems on it. In the googling-only condition, participants were instead shown a keyword slide and immediately started searching the internet for the same 15 problems. The thinking-before-googling group demonstrated significantly higher pre-search curiosity and recall performance compared to the googling-only group. However, no significant group differences emerged in cognitive self-esteem and the estimation of performance and study time. Both groups expressed significantly higher interest in the topic after the search compared to before. Curiosity is discussed as the potential psychological mechanism underlying the benefits of the thinking-before-googling group.

Flipping the switch: how artificial intelligence learning companions in flipped classrooms enhance students’ computational thinking

3 weeks 1 day ago
Artificial intelligence (AI) has ushered in an era where Computational Thinking (CT) emerges as a crucial skill. This interconnected, data-driven landscape necessitates deeper CT skills, enabling students to effectively navigate both the opportunities and challenges presented by AI. The flipped classroom model has gained widespread acceptance in CT education owing to its adaptability, interactivity, and personalization. However conventional implementations of the flipped classroom model still face significant limitations such as insufficient student autonomy in learning processes and a need for enhanced quality of classroom interactions. Addressing these, our study introduces a synergy of flipped classrooms with AI, termed the Flipped Classroom with AI Learning Companion teaching model (FC-AIC). This model aims to enhance high school students CT, self-efficacy, and motivational levels compared to traditional flipped classrooms (FC). Our quasi-experimental research involved 60 first-year high school students from central China, divided into control (FC) and experimental (FCAIC) groups over eight weeks. Students completed a questionnaire to self-appraise their CT, self-efficacy, and motivation at pre-intervention and post-intervention stages. Results indicate that FC-AIC significantly boosts student self-perceptions of their own CT skills, specifically in problem-solving and creativity, and improves perceived self-efficacy and intrinsic motivation without notably impacting perceived extrinsic motivation. This investigation highlights how integrating flipped classrooms with AI technologies can synergistically enhance educational paradigms offering new insights about practical innovations for intelligent educational frameworks.

Evaluating the impact of an early reading app on preschool literacy skills: A pilot randomized control study

4 weeks 1 day ago
The current study examined the effects of using a commercially available computer program on the early literacy skills of preschool children and the relationship between fidelity and improvement in literacy skills. Parents and their preschool children were recruited to voluntarily participate in an educational app study. Forty-two preschool children were randomly assigned to an intervention group, which used OgStar Early Reader, or a control group, which used IXL Math. The recommendation was to use the program for 15–20 min per day for five days a week over eight weeks in the summer prior to kindergarten. Three Dynamic Indicators of Basic Early Literacy Skills (DIBELS) measures were used to assess literacy skills: Letter Naming Fluency (LNF), Phoneme Segmentation Fluency (PSF), and Nonsense Word Fluency (NWF). A total of 33 children completed posttests. The intervention group scored statistically significantly higher on LNF posttests (g = 0.41, p = .025) and NWF- correct letter sounds posttests (g = 0.52, p = .009) over the control group. No statistically significant differences were found between the groups for PSF (g = 0.19, p = .458) or NWF- words recoded correctly (g = 0.61, p = .057). Overall, children completed between seven and 131 lesson segments during the study, suggesting fidelity to the planned intervention varied across participants. The number of lessons completed was moderately related to participant gains on LNF and NWF (r = 0.31–0.38). These findings provide some initial support that the use of the early reader app may improve alphabetic knowledge for preschool children.

Latent profile analysis of motivated self-directed e-learning and collaborative e-learning: the role of peer-to-peer confirmation and subjective learning achievements

1 month ago
The study investigates the latent profiles of learners based on motivated self-directed learning (MSDL) and collaborative learning (CL) within an e-learning environment, focusing on how peer-to-peer confirmation is linked to learners' engagement and learning outcomes. Grounded in Self-Determination Theory, and drawing on empirical insights from recent benchmark studies, the research identifies two distinct learner profiles: one with low MSDL and CL engagement and the other with high engagement in self-directed and collaborative learning, including ICT-based activities. Logistic regression analysis reveals that peer-to-peer confirmation, particularly individual attention, predicts class membership, though the overall explanatory power is limited. Additionally, moderation analysis demonstrates that while peer assistance can support engagement, excessive support may diminish the benefits of self-directed learning on subjective achievement. The findings underline the importance of adapting social support strategies to different learner profiles, highlighting the motivational function of peer confirmation in fostering autonomy, relatedness, and competence. This study provides insights on how to optimise e-learning environments by balancing external support and learner agency, and offers practical recommendations for digital pedagogy design.

Empowering children online: a holistic skills framework for cybersecurity

1 month ago
As a part of the Erasmus + funded project Super Cyber Kids, we have devised a skills framework to enhance the protection of children aged between 8 and 13 years in their Internet and online activities. The framework was developed through a systematic literature review, followed by a two-round Delphi study for validation. During this process, we identified N = 40 relevant studies and obtained validation from up to N = 18 professionals in cybersecurity, education, and cybersecurity education during the Delphi study. The resulting framework is presented as a matrix and offers a comprehensive set of skills aligned with the NIST (National Initiative for Cybersecurity Education) cybersecurity framework, specifically tailored to promote cybersecurity awareness among children in this age group.

Identifying students’ cognitive-affective profiles and associations with gender and behaviors in virtual scientific inquiry

1 month ago
Virtual scientific inquiry (VSI) environments are critical information technologies for improving the quality of education. However, the issue of students’ cognitive-affective profiles has received little attention, making it difficult to promote both cognitive achievements and positive affective factors. Based on the log-files and self-report data from 569 students, our study proposes a solution that integrates both theoretical underpinnings (including Cognitive Constructivism, Self-efficacy Theory, Flow Theory, Gender Schema Theory, and Control of Variable Strategy) and AI algorithms-driven analyses (i.e., unsupervised machine learning, pattern mining, and statistical analyses) to address this issue. Specifically, our study identifies two profiles: 350 thriving students and 219 struggling students, through the analysis of inquiry achievements, self-efficacy, and flow experience. Moreover, we found no significant gender difference between the two cognitive-affective profiles. Finally, we found that while thriving and struggling students shared similar foundational characteristics, thriving students exhibited more strategic behavioral frequencies and patterns. These findings can advance understanding of theoretical underpinnings and guide targeted support for students in VSI.

Age similarity enhances older adults’ learning from co-viewing video lectures

1 month 1 week ago
Due to the popularity of video lectures, an increasing number of older adults are engaging with this form of learning. Furthermore, co-viewing has become a common type of social interaction. Despite the popularity of video lectures among older adults, there is limited understanding of how to effectively support their learning through this medium. The present study tested the interaction effects of co-viewer similarity (young vs. older co-viewer) and the type of learning content (declarative vs. procedural knowledge) in video lectures on older adults’ learning performance, motivation, cognitive load, and PFC activation as measured by fNIRS. Our results found that older adults showed better learning performance, greater motivation, and reduced cognitive load when co-viewing with an older viewer compared to a young one, regardless of the type of learning content. Interestingly, for declarative knowledge (i.e., Traditional Chinese Medicine, older adults exhibited greater activation in the FEFs, S1, and SMC regions when co-viewing with an older viewer compared with a young viewer. For procedural knowledge (i.e., digital technology), they exhibited less activation in the dlPFC and SMC regions when co-viewing with an older viewer compared with a young viewer. Our findings suggest that educators should consider the age of co-viewers when designing video lectures for older adults, irrespective of the type of knowledge being taught.

Assessing the impact of substituting interaction types: an empirical study of the interaction equivalency theory

1 month 1 week ago
Studies on learner–learner and learner–instructor interaction provide insight into the preferences and perceived effects of interaction types. However, evidence of the impact on measured performance resulting from substituting learner–content interaction for learner–learner interaction is sparse. Using an experimental design, this study examined the impact of substituting interaction types on perception of workload, perception of learning, and measured performance in an online, asynchronous, undergraduate-level setting of formal distance education. The results of this study showed (a) learner–learner interactions were perceived to be significantly more work than learner–content interactions, (b) learner–content interactions were perceived to be significantly more helpful in learning the material, (c) there was no significant difference in measured performance between the two interaction types, (d) interaction type did not significantly moderate the relationship between perception of workload and measured performance, and (e) interaction type did significantly moderate the relationship between perception of learning and measured performance. Implications and recommendations are also provided to inform future researchers and practitioners.

A systematic review of concept mapping and critical thinking: methodological gaps & research directions

1 month 1 week ago
When students use critical thinking (CT) skills to identify, place, and link nodes to construct a concept map, what are the effects of constructing concept maps on students’ CT abilities? To what extent do prior studies control what mapping processes and CT skills are demonstrated to students and examine what CT skills students use while constructing concept maps? This review examines the effectiveness of concept mapping compared to traditional teaching methods for enhancing CT abilities. It includes 17 studies involving 1363 students that measured CT skills (e.g., analysis, evaluation, inference, induction, and deduction) using standardized tests in experimental and control groups. Our analysis revealed that the findings on the effects of concept mapping on CT skills are mixed. The studies implemented research designs and CT measures that lacked consistency. They reported minimal information on which CT skills were demonstrated to students, which CT skills students used to construct their maps, and how specific skills impacted the quality of students’ concept maps. This information is necessary to establish consistency and fidelity in implementing concept maps as an instructional method, identify possible variables contributing to the mixed findings, and enhance the effectiveness of concept mapping. Accordingly, this review aims to identify specific methodological gaps that may account for these inconsistencies and guide the refinement of future research design.

Exploring expert perceptions of creativity in instructional design: a phenomenographic study

1 month 2 weeks ago
This phenomenographic study explores how six leading academic experts in the design and instructional design field experience creativity in instructional design, specifically, how they perceive, define, and use creativity in instructional design. Phenomenography describes the diverse ways these experts experience, conceptualize, and integrate creativity into ID, highlighting the complex nature of creativity within the field. The findings reveal a range of interpretations and applications of creativity, emphasizing the challenge of defining and incorporating creativity explicitly in ID education. Despite recognizing creativity as a critical skill for the twenty-first century, there is still a lack of explicit inclusion in the instructional design curricula. This study contributes to understanding how creativity is perceived in instructional design by presenting four distinct categories of description. By describing these experts' perspectives on the role of creativity in their work, this study contributes to the ongoing discourse on the significance of creativity in instructional design. It highlights the need to reevaluate how creativity is fostered within instructional design programs and advocates for a more integrated and explicit approach to fostering creativity within the classroom to prepare future instructional designers for the complexities of the twenty-first-century learning environment.

Predicting students engagement in asynchronous online learning: a mixed-method approach

1 month 2 weeks ago
Predicting the level of student learning engagement in online learning is crucial for student success, especially for asynchronous courses. While digital traces can track students’ activity on the platform and help to measure the engagement level, they could provide contradictory results, so it is crucial to incorporate complementary methods which can triangulate the findings obtained from digital traces. This study aimed to develop and validate a model to determine the level of learning engagement in adult learners on an asynchronous online platform using a mixed-method approach. Data from digital traces, surveys, and interviews were combined. The study involved 2234 students and employed Extreme Gradient Boosting and Logistic Regression with L2 regularisation models to predict the level of engagement. The Extreme Gradient Boosting model more accurately predicted students in the low engagement group, providing crucial support for potentially vulnerable students. The number of finished homework assignments and attempts were found to increase the probability of high engagement. The diversity of activities, such as access to text materials, played a pivotal role in sustaining engagement. Interviews corroborated these results, suggesting the model effectively reflects engagement levels. The article discusses implications for constructing similar models in future research.

Learning declarative and procedural knowledge through instructor-present videos: learning effectiveness, mental effort, and visual attention allocation

1 month 3 weeks ago
The presence of on-screen instructors in educational videos, as well as the contextual conditions surrounding their use, constitutes a critical aspect of instructional video design. Variables such as the type of instructor – whether a human presenter or a pedagogical agent – and the characteristics of the knowledge type affect learning outcomes. However, the literature remains inconclusive regarding how the presence and presentation style of on-screen instructors influence learning outcomes across different knowledge types. Therefore, this study investigates the impact of an instructor’s presence in educational videos on learning outcomes, mental effort, and visual attention allocation, with a focus on the knowledge domain. A three-by-two between-subjects factorial design was employed, with video type (no on-screen instructor, human instructor, animated pedagogical agent) and knowledge type (declarative, procedural) as the independent variables. A total of 160 university students participated in the study. Results indicated that instructor presence influenced retention and visual attention allocation depending on the knowledge domain. Procedural knowledge videos led to higher transfer scores and mental effort than declarative ones. Importantly, however, the presence of an on-screen instructor – whether human or a pedagogical agent – did not produce differences in mental effort or learning transfer. Both human and animated pedagogical agent drew learners’ visual attention, potentially dividing it between the instructor and the learning content, whereas videos without instructors directed visual attention more exclusively toward the content itself. These findings highlight the importance of knowledge type in determining the effectiveness of on-screen instructors, suggesting pedagogical agents as viable alternatives to human instructors.

MathFlowLens: a classification and visualization tool for analyzing students’ procedural pathways

1 month 3 weeks ago
This paper details the design and development of MathFlowLens, a visualization tool that illustrates students’ procedural pathways in algebraic problem solving and provides valuable insights into various mathematical strategies they use. MathFlowLens was built using the middle-school student (N = 1,649) log data from a gamified learning platform, From Here To There! (FH2T), and was developed in two phases. First, by using pathfinding algorithms, we identified four distinct types of students problem solving pathways in the platform: optimal, suboptimal, dead-end, and incomplete pathways. Second, we created sequential network visualizations based on the identified classifications to present these distinct procedural pathways. Furthermore, we tested the applicability of this tool by examining the relations between the identified classifications and students’ performance on a posttest assessing three facets of algebraic knowledge: conceptual knowledge, procedural knowledge, and procedural flexibility. To examine the relations with algebraic knowledge, we focused on the subset of students who completed both the pre- and post-test (N = 778). The results indicated that students who took dead-end pathways more frequently, which we posited as exploratory behavior, had higher conceptual and procedural knowledge scores than those who did not. This finding highlights the importance of fostering the exploration of multiple procedural pathways, regardless of failure, to bolster the acquisition of algebraic knowledge. This study demonstrates that MathFlowLens, a novel method for visualizing students’ solution pathways, can provide valuable insights into their solution strategies and mathematical problem solving processes.

Designing AI-powered learning: adult learners’ expectations for curriculum and human-AI interaction

2 months ago
Despite the potential benefits offered by GenAI technologies to provide innovative solutions to address distinct challenges faced by working adult learners (ALs) in higher education and beyond, there is limited understanding of how best to structure AI-powered learning for this population while ensuring their distinct needs and perspectives are considered. Hence, this study aimed to determine what curriculum and student-AI interaction would be required by situating ALs’ views. Through analyzing 48 e-portfolios and in-depth interviews with 20 ALs from diverse educational and professional backgrounds, the study found that ALs perceived content mastery and developing a lifelong habit of learning as the optimal learning goals for AI-powered learning. AI-powered learning can be facilitated through personalized mastery-based learning and collaborative performance-based tasks, in tandem with scenario-based assessment, unobtrusive gamified assessment, and competency-based assessment. Along this line, AL articulated various necessary supports to foster AL-AI interactions. While AL identified metacognition and developing diverse and high-quality questions as crucial to support AL-AI cognitive interaction, they also highlighted that building ethical AL-AI relationships is important for enhancing AL-AI socio-emotional interaction. In addition, AL perceived immersive game-based platforms and interactive interfaces could serve as effective mediums for enhancing student-AI interactions. These findings can provide a more comprehensive understanding of AI-powered adult learning and implications for the design of educational AI, as well as instructional design to improve the educational experience for ALs.

Interaction analysis of learning objects in online courses: What are their interactive characteristics and design intent behind them?

2 months 1 week ago
This study explores the interactive characteristics of learning objects used in online courses and design intent of instructional designers. The study adopts the "Window of Interaction" (WoI) framework, drawnfrom Human–Computer Interaction (HCI), to critically examine the interactive characteristics of learning objects in the context of the designers’ intent and learning goals. This study provides research-based evidence to document: (1) the interactive characteristics of learning objects used in online courses; (2) designers’ intent and its manifestation in the learning objects they have designed; and (3) the connection between learning goals and the interactive characteristics of learning objects. The application of the WoI framework allowed us to identify the link between the interactive features of the design objects and the design intent guided by specific learning goals. With more advanced technologies, such as various AI-driven tools, the analysis of interactive features of technologies and learning objects becomes critical for designing more intentional learning experiences.

Synergistic approaches in education: elevating computational thinking and metacognitive skills through combined project-based and pair programming learning in high schools

2 months 1 week ago
Computational Thinking (CT) capabilities are crucial for students’ future development. As a pivotal mode of thought, CT extends beyond mere programming skills, representing a methodology and strategy for problem-solving that empowers students to address complex challenges across diverse domains. In this context, this study aims to investigate the impact of a teaching strategy combining Project-Based Learning with Pair Programming Instructional Strategy (PBL-PPIS) on high school students’ CT capabilities and metacognitive skills. Conducted in a public high school in H City, Central China, this quasi-experimental design spanned one academic term and involved 90 first-year high school students aged 14 to 16. These students were divided into an experimental group and a control group, with the former utilizing the PBL-PPIS strategy and the latter adhering to conventional Project-Based Learning methods (PBL). To comprehensively assess the impact, this study utilized specialized scales for Computational Thinking and metacognitive abilities, and employed detailed analyses through paired sample t-tests and univariate ANCOVA. Through pre- and post-experiment surveys, we analyzed and compared the performance differences in CT and metacognitive skills between the two groups. The findings indicate significant enhancements in the experimental group across the five core competencies of Computational Thinking (Creativity, Algorithmic Thinking, Cooperativity, Critical Thinking, Problem Solving) and in their metacognitive abilities (planning, monitoring, evaluating). These results validate the effectiveness of the PBL-PPIS strategy in integrating the advantages of project-based learning and pair programming, underscoring its significant role in enhancing students’ CT and metacognitive abilities. This study contributes novel insights to the field of educational practice, offering fresh inspiration and direction for educators in designing and implementing programming education strategies.

The effects and predictive power of the diagnostic assessment and achievement of college skills intervention on academic success indicators

2 months 2 weeks ago
The purpose of this study was to examine the effects and predictive power of the Diagnostic Assessment and Achievement of College Skills (DAACS) on student success. DAACS is an open-source diagnostic assessment tool designed to measure newly enrolled college students’ reading, writing, mathematics, and self-regulated learning skills, and to provide individualized feedback and learning resources that students can use to become better prepared for college. A randomized control trial was performed at two online colleges (n = 23,467) to test the effects of DAACS on credit acquisition and retention. The results indicate an overall null effect of treatment, but post hoc analyses reveal two important findings: 1) Students who not only received the assessment results but also accessed the feedback were significantly more likely to earn credits and be retained for a second term than students who only accessed the assessment results; 2) some students who only accessed the assessment results without reading the feedback, particularly those with low scores on the assessments, low self-efficacy, or high test anxiety, had worse outcomes than the control group. We speculate that feedback mitigates the potentially negative effects of testing on student success. In addition, an examination of the predictive power of DAACS indicated that DAACS data significantly strengthen predictions of academic outcomes.

IEEE ToLT

Instructional Science

Integrating dispositions in instructional design: an exploratory study in higher education

1 day 5 hours ago
This study investigates the integration of dispositions - defined as the attitude, beliefs, and values influencing the application of knowledge and skills - into the work of professional instructional designers in higher education. Instructional design in higher education is primarily focused on knowledge and skills, often overlooking the equally critical role of attitudes, beliefs, and values - collectively known as dispositions. This exploratory study aims to understand whether and how instructional designers in higher education incorporate dispositions into their course design, and what teaching and learning activities and feedback and assessment procedures they employ. It is guided by Fink’s (2013) Integrated Course Design framework, which includes situational factors, learning goals, teaching activities, feedback and assessment procedures, and more importantly, the alignment between these components. Semi-structured interviews with six instructional designers revealed that dispositions are recognized as essential learning goals. While some identified effective teaching strategies, many lacked clear or appropriate methods to assess dispositions, raising concerns about the alignment between the components of Integrated Course Design. This misalignment suggests that learners may be inadequately prepared to activate dispositions which drive them to appropriately apply their knowledge and skills in real-world contexts. The findings highlight the need for more structured approaches to integrating and assessing dispositions in instructional design, ensuring that learners develop not only domain-specific knowledge and skills, but also the right dispositions to apply them in different contexts.

Using team-based learning to teach medical terminology

2 days 5 hours ago
Team-Based Learning (TBL) is an active learning and small group instructional strategy that provides students with opportunities to apply conceptual knowledge through a sequence of activities that includes individual work, teamwork, and immediate feedback. The aim of this study is to investigate an interactive approach to teaching medical terminology based on the use of team-based learning. The participants for this study were randomly selected from first year paramedical students. Sixty anesthesiology students were randomly assigned into two groups; namely, the experimental group (Team-Based Learning) and the control group (Lecture-Based Learning) (N = 30). The experimental group were tested by individual and team readiness assurance tests after sixteen TBL sessions were held. To compare, the other 30 students were evaluated by individual readiness assurance test after sixteen lecture-based learning (LBL) sessions. The results of the study showed a significant increase in the students’ scores on medical terms through team readiness assurance test (TRAT) as compared to individual readiness assurance test (IRAT) (P < 0.01). TBL group members outperformed those in the LBL group demonstrating that the paramedical students learned how to be collaborative and productive in the team process (P < 0.05). These findings suggest that the TBL intervention had a beneficial effect and was a successful strategy when learning medical terminology in the classroom for paramedical students. Thus, it can be concluded that TBL can complement a lecture-based learning approach.

“Sometimes emotions are really beneficial and important”: Theorizing Emotional Tools of Creative Insubordination

1 month 2 weeks ago
In any US school, even in schools with strong commitments to equity, colleagues and administrators may make deficit-oriented, prejudiced, and/or problematic comments about students and families. These harmful comments are often fueled by white supremacy, cisheteropatriarchy, ableism, capitalism, etc., and we refer to them as politically charged scenarios or dilemmas. When politically charged situations arise, teachers and teacher candidates, or TCs, need to take action and advocate for students, especially for students of marginalized and minoritized backgrounds. Attention to politically charged dilemmas is especially timely with current events such as recent executive orders eliminating diversity, equity, and inclusion efforts, attempts to dismantle the United States Department of Education, and prior anti-Critical Race Theory attacks that push equity-minded teachers out of schools. This qualitative case study investigates white female elementary TCs’ understandings about the role of emotions when presented with politically charged dilemmas in their elementary mathematics methods course. The authors theorize emotional tools of creative insubordination, which emerged from the data as TCs described how they would respond to the various politically charged scenarios. Emotional tools of creative insubordination refer to actions that leverage emotions in order to advocate for students, especially those of marginalized backgrounds, such as regulating or de-escalating emotions, leveraging empathy, revealing emotions, and being comfortable being “called out” (or called in). The emotional tools of creative insubordination offer strategies for teachers and TCs to advocate for students’ learning and well-being to ultimately promote equity and justice in schools and society.

Minding the gender gap in advanced STEM courses: effects of student preparedness and activity level

2 months 1 week ago
The gender achievement gap in higher STEM education is well documented as STEM course grades often show a bias favoring men, even when controlling for overall student achievements. The current work, which was preregistered prior to data collection, replicates and extends prior work to evaluate several possible contributors to the gender gap in advanced STEM courses. The contributing factors include students’ STEM-preparedness, learning assessment design, and students’ activity level in the course. We analyzed the data of a cohort of 315 undergraduate engineering students in a leading technological university in Israel. A mixed-effect model analysis revealed a gender gap in both high-stakes and low-stakes assessments of learning. We found that the gap first appears in lower-division undergraduate mathematics courses and remains steady through advanced STEM courses, with relatively little variance between different courses. We further found that students’ activity in the course’s learning management system is not associated with a gap reduction. The analysis suggests that the gender gap can be traced back, at least in part, to students’ STEM-preparedness when entering college. Notably, although the gap is traced prior to college, high-school grades likely show a ceiling effect and are thus not representative of the gap shown later in college. Therefore, it may be that other preparatory factors contribute to this gap, outside of or in addition to high-school performance.

Latent classes of self-reported feedback experiences: exploring students’ challenges, motivations, and action-taking behaviours in feedback processes

2 months 1 week ago
Although students often acknowledge the importance of feedback, they generally struggle to engage with it and act upon it. Specific pedagogical factors, such as poorly structured feedback, unsuitable tone, and weak educator-student relationships, can impede effective utilisation of feedback. Students also exhibit varying degrees of comprehension, engagement, and action in response to feedback. Despite these observations, there is a lack of empirical studies systematically investigating diverse feedback experiences, practices, and action-taking behaviours of students. This paper addresses this gap by reporting on a study that aimed to explore students’ current feedback practices, self-reported action-taking behaviours, and perceived challenges related to students’ sensemaking and action-taking processes. A sample of 641 students from higher education was surveyed to investigate: (a) their feedback experiences, including practices, attitudes and beliefs; (b) variations in their motivations and emotional responses to feedback; and (c) variations in students’ perceived challenges in understanding and acting on feedback. The study employed 29 Likert scale items and latent class analysis (LCA) to identify four distinct classes of students based on their feedback experiences, aiming to uncover heterogeneity in their inclination to act upon feedback and challenges experienced in the feedback process. Additionally, thematic analysis of four open-ended questions captured a comprehensive understanding of their challenges, motivations, and emotional responses to feedback. The analysis revealed that students showed various levels of feedback experiences, engagement, and challenges in the feedback process across different classes. The paper concludes by highlighting the importance of self regulation skills and the social-affective component of a dialogic feedback process. This process can potentially be facilitated by technology-enhanced feedback tools, such as learning analytics (LA) tools.

Cloze tests as retrieval practice activities: evaluating their integration with audience response systems in K-12 schools

3 months ago
This study examines the impact of incorporating cloze tests during pauses in classroom instruction as retrieval practice activities, using Audience Response Systems (ARS) for delivery. While ARSs traditionally rely on multiple-choice questions, cloze tests offer a potentially efficient alternative that aligns with retrieval practice principles. Two experiments were conducted to evaluate the efficacy of inserting computer-administered cloze tests during pauses in classroom slideshow lessons using an application called i-cloze. Experiment 1 involved 82 fifth-grade students learning history, and Experiment 2 involved 95 tenth-grade students in English as a Foreign Language (EFL) lessons. Results from Experiment 1 showed no significant benefits of the i-cloze method, likely due to cognitive overload imposed by the content design, the i-cloze tasks, and limited familiarity with the technology. Experiment 2 demonstrated significant improvements in memory and partial improvements in comprehension for students in the i-cloze condition. These findings suggest that cloze-based retrieval practice, when appropriately aligned with lesson content and student readiness, holds promise as an innovative ARS format. EFL contexts may be especially well suited for this approach. Future research should explore how task complexity, content type, and technological familiarity influence the effectiveness of the i-cloze method in diverse educational settings.

Teachers’ subjectivities in responsive instruction: when ambitious practice encounters challenging teaching situations

3 months ago
In the pursuit of inclusive classrooms, educators have identified the importance of teachers’ responsiveness to the particular students they teach. To date, research on responsive teaching has emphasized students’ subjectivities. In this study, we use a situative perspective on teacher learning to examine teachers’ subjectivities as they learn and sustain responsive instructional practice. Using fieldnotes, video, and interviews from two critical events, we analyze what happened when teachers encountered students who challenged something core to their visions of teaching, asking, how do contextual resources shape teachers’ responsiveness to students in challenging teaching situations? Through the case analysis, we show that contextual resources shape teachers’ agentic responses in challenging teaching situations, offering different possibilities for their epistemic and relational agency, which, in turn, shapes their interpretations of student behavior. We highlight the emotional labor involved in maintaining responsive teaching, particularly in challenging situations. This paper underscores how teachers’ capacity for responsive instruction can be amplified or reduced by the complex systems and multiple relationships in their schools.

Interactive Learning Environments

International Journal of Computer-Supported Collaborative Learning

Learning to deal with hate speech: An online collective intelligence experiment on the Collective Learning platform

6 days 5 hours ago
Background: Online hate speech on social networks and the Internet is an increasingly pervasive phenomenon to which both children and adolescents are exposed. Objective: Our study’s main objective was to ascertain whether collective intelligence can improve their handling of hate speech. Methods: We conducted the study on the Collective Learning platform, comparing results between three groups of Spanish adolescents aged 15–16 years. The groups were of different sizes: one large group (G1, n = 123) and two smaller groups (G2, n = 18; G3, n = 23). Results: The experiment showed that the conditions for the emergence of collective intelligence were met within the large group (G1) but not in the two small groups (G2 and G3). The large group, as a collective, acquired capacities to deal with hate speech; however, this did not occur in the two smaller groups. Conclusions: Our study explains how the emergence of collective intelligence in online environments helps group members acquire a series of competencies. In particular, collective intelligence can help adolescents learn to deal with hate speech.

A quarter century of advances in collaboration sensing: a comprehensive review of high-frequency metrics and their connection to collaborative constructs from 2000 to 2025

6 days 5 hours ago
The increasing availability of multimodal sensing technologies has opened new avenues for studying human interactions. However, there remains a lack of systematic synthesis regarding which multimodal metrics are most predictive of productive collaborations. This study addresses this gap by conducting a systematic literature review of 163 studies published since 2000. Grounded in the theoretical framework of multimodal collaboration analytics (MMCA; Schneider et al., 2022), we examine how different data modalities—verbal, gaze, body, head, log, and physiological—are used to assess collaboration. Using the Preferred Reporting Items for Systematic Reviews and Meta-Analyses (PRISMA) framework (Liberati et al., 2009), we categorize studies on the basis of the types of collaborative indicators, the metrics extracted from multimodal data, and the methods used to establish relationships between them. We find several gaps, including an over-representation of lab-based studies with small sample sizes, reliance on simplistic individual or group synchrony metrics, and a lack of standard indicators for collaboration. We discuss related Grand Challenges for MMCA, including scaling up research through field-based studies, developing interpretable models that contribute to theory, computing sophisticated sensor-based metrics that better capture the temporal dynamics of interaction, and designing interventions that support collaboration using fine-grained, high frequency sensor data.

Age-related differences in explanatory activities during collaborative learning with concept maps: experimental investigation using epistemic network analysis

1 week 1 day ago
Collaborative learning deepens understanding by elaborating knowledge and facilitating memory-related information processing through interactions with others. In computer-supported collaborative learning (CSCL), mechanisms identified in collaborative learning are scaffolded through tools such as group awareness and scripted collaboration. While collaborative learning is considered effective, it remains unclear how older adults learn in collaborative environments using concept maps, and how cognitive decline may hinder their learning. Therefore, this study investigates differences between younger and older adults in collaborative learning with concept maps, focusing on learning performance, concept map performance, and the collaborative learning process. Learning performance was assessed using test scores, concept map performance through concept map evaluations as a tool for externalizing knowledge, and the collaborative process using the Interactive-Constructive-Active-Passive (ICAP) framework, which captures cognitive engagement. Results showed that younger adults had higher learning performance than older adults, while older adults showed no significant improvement, indicating a lack of learning gain. Similarly, younger adults outperformed older adults in concept map performance, and no improvement was observed in older adults for concept map scores. This suggests that older adults found it more difficult to elaborate knowledge, such as integrating new information. Regarding the collaborative learning process, younger adults were more likely to engage at the active, while older adults showed higher engagement at the constructive and interactive levels. Epistemic network analysis (ENA) revealed stronger connections between constructive and interactive behaviors in younger adults, and between active and interactive behaviors in older adults. These findings suggest that while younger adults progressively deepen their engagement during collaborative learning, older adults may require the reactivation of memory to engage in elaboration. These results offer insights into designing effective CSCL environments tailored to the learning needs of older adults.

Talk to the machine: Unleashing the potential of AI to scale dialogic education and reduce polarization

1 week 2 days ago
Dialogic education is largely advocated as a means to promote dialogue and reduce polarization. Chatbots based on large language models (LLMs) carry the potential to scale dialogic education by serving as conversation partners and sustaining a dialogic space on various topics. They combine human-like conversational abilities with machine patience. To explore this potential, we fine-tuned an LLM-based chatbot, LlamaLo, using a corpus of productive discussions. We analyzed ten discussions with LlamaLo on contentious topics, such as liberalism and cultural appropriation. Our findings show that LlamaLo effectively opens dialogic spaces by questioning interlocutors’ assumptions, presenting alternative perspectives, and providing relevant knowledge. However, challenges, such as negative tone and bias, could undermine the dialogic space and should be addressed computationally and pedagogically. We conclude that dedicated LLM-based chatbots have the potential for enhancing dialogic education and enabling seamless scripting responsive to real-time needs.

Understanding collaborative programming dynamics: The role of prior knowledge, engagement and ICAP learning modes

3 weeks 1 day ago
Understanding how multiple dimensions of learning engagement co-develop during collaborative programming remains a critical challenge. Drawing on the four-dimensional engagement framework encompassing behavioral, cognitive, emotional, and social components, this study employs multimodal learning analytics (MMLA) to investigate the dynamic interplay among engagement dimensions, prior knowledge, and leadership type in a university-level collaborative programming course. Group-level ICAP (Interactive, Constructive, Active, Passive) modes were coded from multimodal interaction data, while learning engagement was assessed via integrated behavioral, cognitive, emotional, and social indicators. Findings reveal that prior knowledge supports individual task execution but contributes to collaborative engagement only under strong leadership. The three core dimensions of learning engagement—behavioral, cognitive, and social—were found to be significantly interrelated, reflecting a tightly coupled system of action, thinking, and peer interaction. In contrast, emotional engagement showed weak or inconsistent correlations with the other dimensions. Furthermore, interactive discourse fostered richer engagement and higher achievement, with group formation strategies moderating these effects through the interplay of prior knowledge and leadership type. While ICAP modes and overall learning engagement were strongly correlated—partly reflecting overlapping cognitive components—ICAP captured discourse patterns, whereas engagement scores aggregated multidimensional indicators across the task, suggesting complementary rather than redundant constructs. These findings advance engagement research by integrating discourse classification and multidimensional profiling, offering practical guidance on group formation, scaffolding, and real-time engagement monitoring to enhance collaborative programming pedagogy.

How children blend feedback in a mixed-reality environment for collective embodied learning

4 weeks 2 days ago
With the rapid development of emerging technologies in education, this research explored how children use teacher-, peer-, and technology-provided feedback together toward collective and embodied learning in a mixed-reality environment. In this study, we investigated how young children interact with feedback in a mixed-reality environment, Science through Technology Enhanced Play (STEP), a system that tracks students’ movement and turns their embodiments into characters on a shared screen. We used coding and interaction analysis to analyze data from three episodes from a curriculum about states of matter across two research sites. Our analysis demonstrated that as the curriculum progressed, children engaged with collective and blended feedback, i.e., input that leads to collective sense-making and liminal blending of multiple sources, in ways that enhanced collective agency over their inquiry. First, we focused on how children transitioned from individualized views of feedback to more collective views by blending multiple sources of feedback (from self, peers, teachers/researchers, and technology) to make sense of solid bonds. Second, we found that the children leveraged feedback from their peers, facilitators, and technology-provided representations to explore how the particles must behave collectively to form liquid bonds. Third, we saw how children engaged with feedback differently on the basis of their role (observing versus embodying) in an activity focused on making gas bonds. More than simply demonstrating the sophistication with which young children engage in collective inquiry-based learning through embodied and technology-enhanced play designs, our work also demonstrates how future learning environments with complex feedback structures (i.e., the coordination of multiple sources and multiple modalities by children working collaboratively) can be designed to support student inquiry and young children’s agency in blending feedback sources that they determine enhance their collective sense-making.

Collaboration in virtual and remote laboratories for education: A systematic literature review

2 months 3 weeks ago
Hands-on laboratories are essential to acquire skills in education. However, they can be costly, lack flexibility, and do not allow one to do an unlimited number of experiments. Virtual and remote laboratories represent an interesting alternative to traditional hands-on lab sessions. On the other hand, fostering collaboration between learners and between learners and teachers is an important aspect to develop in these virtual and remote laboratories, as it enhances learning. This systematic literature review presents an extensive overview of previous research about fostering collaboration in educational virtual and remote laboratories. Results of this study show that communication and group awareness tools are generally well integrated into remote and virtual laboratories. These tools foster collaborative learning as they enable users to communicate, to be aware of the presence and the actions of the other members of the group and to share knowledge. However, tools for guiding and regulating collaboration are poorly integrated in the laboratories. These tools are yet useful to foster collaborative learning as they respectively give instructions to collaborate effectively and information about the state of collaboration to regulate it. This review also identified a minority of studies that assessed the quality of collaboration and learning in laboratories. Future research should put more emphasis in investigating guidance and regulation tools, as well as integrating studies to evaluate collaboration and learning in educational remote and virtual laboratories.

Accomplishing collaboration at scale: How professionals jointly frame problems on Stack Overflow

3 months 2 weeks ago
This study investigates how collaboration is practically accomplished on large-scale online platforms, with scale understood qualitatively as asynchronous and fluid participation. Using Stack Overflow as an empirical case, it specifically examines how users collaboratively frame programming problems through questions, comments and iterative edits. Drawing on the practice-based perspective and ethnomethodology, the study uses trace ethnography and sequential analysis of selected Stack Overflow threads. Findings reveal that profession-specific shared objects (minimal reproducible examples) structured within the platform’s dual-space design, consisting of distinct question and commenting spaces, serve as crucial resources, enabling both immediate and future unknown contributors to understand and effectively engage in problem faming and problem-solving processes. Furthermore, the study identifies key interactional methods, i.e., standardized norm-enforcing requests and explicit referencing, which ensure mutual intelligibility of users’ comments and edits, essential for accomplishing collaboration at scale. The findings contribute to theoretical understandings of mass collaboration, offer design insights for platforms to facilitate the coordination of collaborative activities and provide recommendations for professional education to support productive participation in large-scale collaboration.